
Fixed a bug in Thunderbolt, in which money was infinitely given. Increased the running speed of NPCs to complicate the "pursuit" quests.

Now, when searching the corpses of stalkers, it will be possible to find artifacts in their backpack. After joining the groupings: Dawn, Bandits, Monolith - discounts will be available from merchants. After joining the Dawn grouping, the GG receives his personal box with ammunition. By the way, now the base of the monolith is initially neutral, which allows you to walk and shoot by - with impunity. From now on, you can enter the Monolith only after the story quest - "The Lost Sentinel". Revised the quest to defend the Dawn Base. The old relationship between monsters is returned.
SPAVN MENYU DLYA OP 2 PATCH 2 09 MOD
The plot parallel of the mod has been extended. Here is their description (performed in the main menu): All cheats will be unlocked by adding the phrase -cheat_mode to the icon. Fixed all the bugs related to pumping the barrels, the mechanic. Forbidden to spawn a large number of mutants as standard, tying it to a separate item in the mod's options. Upgrading new armor suits and weapons will now require tools. The assortment of some traders has been corrected. In the name of balance, duplicates of all types of armor (but with degraded characteristics) were created, and placed in corpses. In the options of the mod, a separate item has appeared, thanks to which it will be possible to remove armor from corpses. Upgraded the BRAIN-8 system, now this item actually gives a bonus. Three quests are available immediately, the fourth is activated after 1-2 days after completing the previous three. Introduced 4 new quests to find weapons from Nimble. Now it is possible to ask the merchant - a description of the ordered goods. The balance of trade and prices has been adjusted. The Thunderbolt quest (for a personalized vintar) and the quest for the accompaniment of scientists have been corrected. Fixed many grammatical errors (fix: Pavel Tomilov) Fixed many crashes and bugs, as well as corrected many dialogues. Because of the mines-extensions, I added the item "Scanner of stretch marks UPK-1", which displays the places where the stretch marks are installed on the map. Being in freeplay, the GG will be able to independently travel between locations. The system of mechanical modifications has been reworked, thanks to which it will now be possible to affect all upgrades when upgrading. The dropped part will lie near the corpse. With the death of mutants, there is a possibility of loss of body parts. Added four huge bases of groups: (Zaton), Dawn (Jupiter), Mercenaries (Jupiter), Monolith (Pripyat) You can join each of these groups. New improvements have been added to the line of upgrades.

Allows you to study a certain type of weapon, so that in the future, when firing from the studied weapon, to inflict more damage. Added an additional opportunity to place orders for rare goods. With the help of characters like "Savings", you can carry out a huge number of all kinds of monetary transactions.

Revised the characteristics of all types of weapons. New character specializations: Commander-in-Chief, Bodyguard, Safeguard, Breeder, and Merchant. All locations are crammed with new secrets and hiding places, at the moment there are more than 110 of them. Changed the description of all weapons and armored suits. Now for each caliber of weapons you need a corresponding suppressor. Of course, new weapons and armored suits can be improved. New types of weapons, armored suits, artifacts, medicines, food, partings, etc. Taking into account the various innovations, a menu has been added with additional mod settings, in which you can configure the "MOD" as you should. At night, all NPCs practically do not see. Required patch: 1.6.0.0 or 1.6.0.1 or 1.6.0.2Ĭreation of your own storyline, the introduction of new key characters, a new questline, changing and expanding the original game world. Author: Bolotov Nikolay (GeJorge or Nick_Mondyfic)
